<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Project Aether Devlog - itch.io</title><link>https://jpb18.itch.io/project-aether</link><description>A mission-based 2D shooter about a professional frontier response team, where shooting is not always the best solution.</description><item><guid>https://jpb18.itch.io/project-aether/devlog/1609653/building-a-2d-shooter-where-shooting-is-not-always-the-best-solution</guid><title>Building a 2D Shooter Where Shooting Is Not Always the Best Solution</title><link>https://jpb18.itch.io/project-aether/devlog/1609653/building-a-2d-shooter-where-shooting-is-not-always-the-best-solution</link><pubDate>Thu, 30 Jul 2026 18:43:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTQwMDY5LnBuZw==/400x224%23c/OI5WXR.png"/><p>Flash games were an important part of my early experience with online games. Among them, Drakojan Skies showed how a relatively simple 2D shooter could still create a sense of speed, scale and adventu...</p>]]></description></item></channel></rss>